Graphics accelerator hardware became essential to improve performances and add new effects such as full texture mapping, dynamic lighting and particle processing to the 3D engines that powered the games of that period, such as the iconic id Tech 2, the first iteration of the Unreal Engine, or the more versatile Build. Quake was one of the first real-time 3D rendered video games in history, and quickly became one of the most acclaimed shooter games of all time. ĭuring the 1990s, the genre has been one of the main cornerstones for technological advancements of computer graphics, starting with the release of Quake in 1996. Another common name for the genre in its early days was "corridor shooter", since processing limitations of that era's computer hardware meant that most of the action had to take place in enclosed areas, such as corridors and small rooms. One such title, considered the progenitor of the genre's mainstream acceptance and popularity, was Doom (1993), often cited as the most influential game in this category for years, the term "Doom clone" was used to designate this type of game, due to Doom 's enormous success. The first-person shooter genre has been traced back to Wolfenstein 3D (1992) which has been credited with creating the basic archetype upon which subsequent titles were based. Multiplayer gaming has been an integral part of the experience, and became even more prominent with the diffusion of internet connectivity in recent years. Since the genre's inception, advanced 3D and pseudo-3D graphics have proven fundamental to allow a reasonable level of immersion in the game world, and this type of game helped pushing technology progressively further, challenging hardware developers worldwide to introduce numerous innovations in the field of graphics processing units. This genre shares multiple common traits with other shooter games, and in turn falls under the action games category. A first-person shooter ( FPS) is a video game centered on gun fighting and other weapon-based combat seen from a first-person perspective, with the player experiencing the action directly through the eyes of the main character.
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